Sturn is an award-winning indie game studio run by Tobias Sturn and Anna Mitterer in Vienna, Austria.
We want our games to be original and exciting, and, most importantly, to elicit genuine emotional responses from the players. We feel that the medium is a wonderful combination of all other media that compel people to explore their emotions in powerful and often surprising ways, from music to visual arts.
Our Portfolio
-
Roia (2024) – an award-winning game where players shape the landscape to guide a river from its source to the sea.
roiagame.com -
Lyxo (2021) – an award-winning game of light and darkness, where players sculpt beams of light to overcome challenges.
lyxogame.com -
Machinaero (2019) – an iOS sandbox game where players build and pilot machines to explore land, air, and water.
machinaero.com -
Paper Climb (2015) – a beloved infinite climbing game designed for the iPad.
paperclimb.com
At Sturn, we strive to craft games that transcend age, gender, and cultural backgrounds, ensuring that everyone can find joy and meaning in our creations.
